#ifndef GAMEOBJECT_H
#define GAMEOBJECT_H
#include "common/Math.h"

namespace jfw
{
    class Vector2f
    {
        public:
            float x,y,d;

            Vector2f();
            Vector2f(float x, float y);
            virtual ~Vector2f();

            void Normalize();
            jfw::Vector2f GetNormalized();
    };
}

#endif //GAMEOBJECT_H
